“I bought this guide a few days ago to prepare for my interview with Oracle. Many of the questions they asked me were from this guide. I found this book absolutely great!”
chicken is a class which has some attributes:
- no of eggs: int
- hair color: enum
And also has some methods:
public Sound cocks()
public walk()
public eat()
etc
A keyboard is placed in front of the cage. Every time a key is pecked a seed will eject. Initially, code will not compile.
However, if an infinite number of chickens peck away at the keyboards for an infinite amount of time, it is theorized that eventually the random pecking will produce an algorithm to finally prove which came first….
chicken is a function which takes argument as grain type and returns egg.
egg chicken(grain x);
chicken is a class which has some attributes:
- no of eggs: int
- hair color: enum
And also has some methods:
public Sound cocks()
public walk()
public eat()
etc
class Road { /* … */ };
class Bridge { /* … */ };
template
class Chicken
{
public:
static void do_cross() { };
};
template
class Chicken
{
// prevent chicken at compile-time from crossing the f…ing road
};
Very intelligent and technically sound answer given.Even a person with no knowledge of programming can also understand whats a function actually does?
A keyboard is placed in front of the cage. Every time a key is pecked a seed will eject. Initially, code will not compile.
However, if an infinite number of chickens peck away at the keyboards for an infinite amount of time, it is theorized that eventually the random pecking will produce an algorithm to finally prove which came first….
class Chicken: public Bird
{
public:
char* LatinName() { return “Gallus gallus”; }
char* Name()
{
Language lang = GetUserLanguage();
return Translation(LatinName(),lang);
}
bool isDomesticated () { return true; }
int Population (int year)
{
int pop = AnimalPopulationDatabase.Querey(LatinName(),year);
if (pop==0) pop = 24000000000;
return pop;
}
int MaxLifeSpan() { return 11; }
int MinLifeSpan() { return 4; };
int ActualLife ()
{
if (isRasiedForEgg())
{
return 2.5;
}
else // for meat
{
if (IsCaged()) return 0.5;
else return 1.2;
}
}
…
}
class Chicken:public Bird
{
float weight,height,age;
enum color=(LIGHTYELLOW,DARKYELLOW,ORANGE,DEEPORANGE);
Bird parent;
bool gender;
public:
Chicken(float w=5.0,float h=0.5,float a=1.0,Bird p,bool g)
{
weight=w;
height=h;
age=a;
parent=p;
gender=g;
}
//ALL GETS AND SETS
//functions like
//LayEggs,Walk,Talk,Eat,Sleep,NCalls…
//Most of them virtual in Bird class
::chicken is a function which takes argument as grain type and returns egg.
::egg chicken(grain x);
I beg to differ…..
Chicken is a function which takes an argument as grain type and returns chicken shyt.
typedef unsigned int uint;
class chicken:public bird
{
bool sex;
uint age;
uint no_eggs;
state_t state;
public:
bird(bool sx=MALE, uint ag=0, uint no_eggs=0, state_t st=F_CKING);
bool shit();
bool crossTheRoad();
uint getEggs();
bool f_ck();
void eat();
void die();
bool sleep();
~bird();
};
OR
class chicken:public ________
{
int _;
bool __;
float ___;
public:
chicken():_(8),__(0),___(8);
int ____(){ in##t i_n_t_=’__’; }
bool _____(); {bool b_o_o_l=(bo##ol)(’:)’)}
float _______();{float f_l_o_a_t=(flo##at)(’;)’)}
};
Simple, isn’t it?
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